--- /dev/null
+/*****************
+* Completely slays misbehaving slave nodes
+*
+* NOTE: Use del_computer.groovy first! If nodes are still hanging around
+* _then_ consider using this script. This one is mucking around in a
+* location we should not normally be touching, however if a slave
+* refuses to go away (tosses an exception) this _will_ get rid of it.
+*
+* NOTE 2: If you have any slaves you want to live through this and you
+* have them currently marked offline you _must_ bring them back online.
+*****************/
+
+import jenkins.*
+import jenkins.model.*
+import hudson.*
+import hudson.model.*
+
+for (aComputer in Jenkins.instance.computers) {
+ try {
+ println "displayName: " + aComputer.properties.displayName
+ println "offline: " + aComputer.properties.offline
+ println "temporarilyOffline: " + aComputer.properties.temporarilyOffline
+ if (aComputer.properties.offline) {
+ println "Bad node, removing"
+ Jenkins.instance.removeComputer(aComputer)
+ }
+ println ""
+ }
+ catch (NullPointerException nullPointer) {
+ println "NullPointerException caught"
+ println ""
+ }
+}
+
+// vim: sw=4 sts=4 ts=4 et ai :